package engine_entity_data_terrain
import "kaijuengine.com/engine_entity_data/engine_entity_data_terrain"
Functions
BindingKey
Types
TerrainEntityData
struct
type TerrainEntityData struct {
Id content_id.Terrain `visible:"false"`
}
TerrainEntityData.EntityDataInitPhase
func (d TerrainEntityData) EntityDataInitPhase() engine.EntityDataPhase
TerrainEntityData.Init
func (d TerrainEntityData) Init(e *engine.Entity, host *engine.Host)