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package engine_entity_data_particles

import "kaiju/engine_entity_data/engine_entity_data_particles"

Constants

Types

ParticleSystemEntityData

struct

type ParticleSystemEntityData struct {
    Id content_id.ParticleSystem `visible:"false"`
}

ParticleSystemEntityData.Init

func (r ParticleSystemEntityData) Init(e *engine.Entity, host *engine.Host)

Shape

int

type Shape int

const ( ShapeBox Shape = iota ShapeSphere ShapeCapsule ShapeCylinder ShapeCone )