Skip to content

package vfx_workspace

import "kaijuengine.com/editor/editor_workspace/vfx_workspace"

Constants

ID

"vfx"

DisplayName

"VFX"

Types

VfxWorkspace

struct

type VfxWorkspace struct {
    common_workspace.CommonWorkspace

    // Has unexported fields.
}

VfxWorkspace.Close

func (w *VfxWorkspace) Close()

VfxWorkspace.DisplayName

func (w *VfxWorkspace) DisplayName() string

VfxWorkspace.Hotkeys

func (w *VfxWorkspace) Hotkeys() []common_workspace.HotKey

VfxWorkspace.ID

func (w *VfxWorkspace) ID() string

VfxWorkspace.Initialize

func (w *VfxWorkspace) Initialize(ed editor_workspace.WorkspaceEditorInterface) error

VfxWorkspace.IsRequired

func (w *VfxWorkspace) IsRequired() bool

VfxWorkspace.Open

func (w *VfxWorkspace) Open()

VfxWorkspace.OpenParticleSystem

func (w *VfxWorkspace) OpenParticleSystem(id string)

VfxWorkspace.Shutdown

func (w *VfxWorkspace) Shutdown()

VfxWorkspace.Update

func (w *VfxWorkspace) Update(deltaTime float64)