package vfx_workspace
import "kaijuengine.com/editor/editor_workspace/vfx_workspace"
Constants
ID
"vfx"
DisplayName
"VFX"
Types
VfxWorkspace
struct
type VfxWorkspace struct {
common_workspace.CommonWorkspace
// Has unexported fields.
}
VfxWorkspace.Close
func (w *VfxWorkspace) Close()
VfxWorkspace.DisplayName
func (w *VfxWorkspace) DisplayName() string
VfxWorkspace.Hotkeys
func (w *VfxWorkspace) Hotkeys() []common_workspace.HotKey
VfxWorkspace.ID
func (w *VfxWorkspace) ID() string
VfxWorkspace.Initialize
func (w *VfxWorkspace) Initialize(ed editor_workspace.WorkspaceEditorInterface) error
VfxWorkspace.IsRequired
func (w *VfxWorkspace) IsRequired() bool
VfxWorkspace.Open
func (w *VfxWorkspace) Open()
VfxWorkspace.OpenParticleSystem
func (w *VfxWorkspace) OpenParticleSystem(id string)
VfxWorkspace.Shutdown
func (w *VfxWorkspace) Shutdown()
VfxWorkspace.Update
func (w *VfxWorkspace) Update(deltaTime float64)